Trouvé !
Hostname or IP-address of host to connect to
By default host is autodiscovered using mDNS
#address =
Video streaming configuration
width = 1280
height = 720
fps = 60
Bitrate depends by default on resolution and fps
Set to -1 to enable default
20Mbps (20000) for 1080p (60 fps)
10Mbps (10000) for 1080p or 60 fps
5Mbps (5000) for lower resolution or fps
bitrate = -1
Size of network packets should be lower than MTU
#packetsize = 1024
Default started application on host
#app = Steam
Default used mapping for streaming
Searched for in $XDG_DATA_DIRS/moonlight or /usr/share/moonlight and /usr/local/share/moonlight
Mapping can also be user overrided in $XDG_CONFIG_DIR/moonlight or ~/.config/moonlight or current directory
#mapping = mappings/default.conf
Enable selected input devices
By default all available input devices should be used
Only evdev devices /dev/input/event* are allowed
To use a different mapping then default another mapping should be declared above the input
#input = /dev/input/event1
Let GFE change graphical game settings for optimal performance and quality
sops = true
Play audio on host instead of streaming to client
#localaudio = false
Select audio device to play sound on
#audio = sysdefault
Select the audio and video decoder to use
default - autodetect
omx - hardware video decoder for Raspberry Pi
imx - hardware video decoder for i.MX6 devices
sdl - software decoder
fake - save to file (only available in debug builds)
#platform = default
Directory to store encryption keys
By default keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cache/moonlight
keydir = /recalbox/share/system/configs/moonlight/keydir
Load additional configuration files
#config = /path/to/config
je peux voir ça #localaudio = false